AI Insights · Timothy · January 2022
Top 5 Superhero Games on Android in Israel Q4 2021
Discover the performance of top 5 superhero games on the Android platform in Israel during Q4 2021, including trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 superhero games on the Android platform in Israel showcased diverse trends in downloads, revenue, and active users. Here's a breakdown of their performances:
Spider Rope Hero: Spider Games from Warrior Zone saw a peak in weekly downloads at 7.7K during the week of October 11 but experienced a decline to 1.1K by the end of December. Weekly revenue reached approximately $344 in mid-October with a gradual decrease, ending the quarter at around $103. Active users followed a similar trend, peaking at 5.2K in mid-October and declining to 1.2K by the end of the year.
Mashup Hero: Superhero Games by Homa showed a notable start with 9.7K downloads in late September. However, downloads dipped to around 1.5K in mid-December before rising again to 2.3K by the end of the quarter. Revenue remained minimal, peaking at $6 in late November. Active users saw a downward trend from 13.7K in late September to about 4K by the end of December.
Stickman Rope Hero-Spider Game from Game Castle had a strong presence with downloads starting at 7.2K in late September, which gradually declined to 1.3K by the end of December. Revenue peaked at $422 in late September, decreasing to $24 by the last week of December. Active users remained relatively stable, starting at 13.6K and ending the quarter at 16.2K.
Web Master 3D: Superhero Games by TapNation experienced a significant increase in downloads from 165 in late September to 2.6K by the end of December. Active users followed a similar upward trend, starting at 248 and peaking at 5.4K in the final week of the quarter. However, the game did not generate any revenue during this period.
The Superhero League from Lion Studios witnessed a steady increase in downloads, beginning at 1.9K in late September and reaching 1.7K by the end of December. Revenue remained minimal, with a peak of $5 in late October. Active users saw a slight decline from 10.2K in late September to 6.6K by late November, eventually rising to 8.7K by the end of the year.
These insights, gathered from Sensor Tower, illustrate the varied performance of superhero games on the Android platform in Israel during Q4 2021. For more detailed analysis and insights, visit Sensor Tower.